Cybernetic Eyes
3D Model of virtual reality optimized Cybernetic Eye Implants.
The Eyes have 2 rotating rings that are animated inside of Unity.
For Resonite you can use spinners and 3D wobbler's.
A pupil dilatation Blend Shape is present on the Main body.
2 Skins with Substance files are included.
Blender, Substance files and Unity package is included.
How to Use:
- Make sure you are using Creator Companion with the latest VRCFury repo.
Link to the website: https://vrcfury.com/
Instructions can be found there as well. - Import the latest Poiyomi Toon Shader (Pro) if not done so already.
https://github.com/poiyomi/PoiyomiToonShader/releases - Import the Cybernetic Eyes Unity package and drag the scene onto your existing scene.
- Pick the Pair you like and make sure to chose your favorite colors in the two emission slots of the Poiyomi Shader.
- Make the existing eyes on your avatar transparent.
We recommend switching the shader to metallic standard and use cutout as alpha method and increase the alpha to max.
Tutorial: https://youtu.be/XaeMITiQ-AQ - Parent the Eyes to the correct bones of the avatar.
- After parenting the eyes set the position to 0,0,0 on both of them.
- Change the scale till they fill in the eye cavity nicely.
- On some avatars is looks better then the eyes are slightly rotated outwards.
Recommended is between 5-10° outwards. (Left one 80°, Right one 100°) - Done!
If you have trouble, experience clipping or run into other issues just join
our Discord:
Please get in contact with us before leaving a bad rating.
We want to continuously improve the products for everyone and we are always happy to help!
Pictures might differ from the Product.
Distributing and or reselling the Product is prohibited.
More license information can be found on our discord.
Music used in the video:
Cyberpunk Gaming Electro | STARDUST by Alex-Productions
Creative Commons Attribution 3.0 Unported License
Eyes that make you stand out!